over and over again, and it was watching killcams that showed me what was up along with spectating in hardcore. Plus plus when i started out I had my ass handed to me repeatedly. but seriously why would you want to play against some crash test dummies that rotate and try to shoot mosquitos in the air? i have seen enough "bot" lobbies im trying to lay off the smokes these days so i can be a little edgy. Originally posted by ^1Jack ^8the ^7Ripper:thats me man. ![]() and more than likely it is to "level up" or to "unlock" something.and im pretty sure the developers engineered the unlocking of attachments and weapons the way they did. Features: 1HP Bots Infinite Ammo 2xp for weapons Bots will spawn frozen in one place. The lobby gives a weapon multiplier so you can max out your weapons in no time. You can invite as many friends as you like in this lobby. there is plenty of learning in spec ops or the main game. Bot Lobby Tool for COD MW for 10 (LIFETIME) This tool can help you level up (weapons) and unlock all camos for your weapons. the bots spin in circles and shoot at random. Plus for real?!? what exactly is someone using a bot mod lobby for anyhow? it cant be to learn the game or get experience playing. these players then get resucked into these bs lobbies OVER AND OVER AGAIN and either accept this bs as the state of affairs in mw2 these days and play in whatever forcehost mod the host is running or they just uninstall. this is a BIG DEAL because most players dont understand how to look up ip addresses and add a firewall or iptables rule. mainly because it is usually US players that run these mods, which then take what could have been an all player low ping game and ruin it by sucking in all the US players that would have been in said game. Maybe you arent bothered by the number of modded lobbies, but i am. Plus when people run those bot mods they suck in honest players into a ♥♥♥♥♥♥♥♥ lobby. ![]() ![]() and more than likely it is to 'level up' or to 'unlock' something.and im pretty sure the developers engineered the unlocking of attachments and weapons the way they did. there is plenty of learning in spec ops or the main game. The game also has a number of options and the developer seems attentive and supportive when it comes to issues presented in the mod, but the client (Plutonium) is held by people who vehemently equate people who want to play these titles offline to people who pirate these titles, I could enlist a number of forum posts but a quick google search about this mod and the offline capabilities of plutonium will fill you in with all you need to know, the fact is the mod is flawless except for this one thing, which is why I'm rating it a perfect 10, but frankly I would really appreciate if the developer of the mod provides an alternative to the Plutonium client or, alternatively, as he did with MW3, provide an offline alternative to the same client, especially since the devs at plutonium seem to not care about offline play in the least, going as far as to disable it in the most recent plutonium versions.Thats me man. it cant be to learn the game or get experience playing. The mod is packed with options and the difficulty scalability and balance is great, easy is easy, hard is hard, as it should be. This mod is highly dependent on the plutonium client, and when I say incompatible, I mostly talk about the philosophy behind this mod, I don't think is presumptuous of me to say that this mod was designed with the purpose of adding life and preservation through offline play to these games, most of which lack the native bot support to accomplish both of those things. Beautiful mod mired by an incompatible client.
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